export function writeUInt32BE(destination: Uint8Array, value: number, offset: number): void {
value = value >>> 8;
destination[offset + 2] = value;
value = value >>> 8;
destination[offset + 1] = value;
value = value >>> 8;
destination[offset] = value;
}
export function readUInt32LE(source: Uint8Array, offset: number): number {