Intent of agentSideEffects.ts ×1
All 24 exact tests in this concept. Every test is marked by where it enters the hierarchy.
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mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/24 tests-
platform/24 tests-
agentHost/24 tests-
test/24 tests-
node/24 tests-
agentSideEffects.test|title=AgentSideEffects handleAction — /2 tests-
rename slash command redirects /1 test
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agentSideEffects.test|title=AgentSideEffects turn completion — read/4 tests-
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects turn completion — read/unread does not re-mark an already-unread session on turn completion|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects turn completion — read/unread marks a read session unread when a turn completes|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects turn completion — read/unread marks the parent session unread when a subagent turn completes|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects turn completion — read/unread persists the unread flag so it survives a host restart|occurrence=1
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mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentHostTurnTelemetry.test|title=AgentSideEffects — turn tracker telemetry captures permissionLevel at turnStarted, not later mid-turn changes|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentHostTurnTelemetry.test|title=AgentSideEffects — turn tracker telemetry emits a single turnCompleted per turn even when followed by duplicate completions|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentHostTurnTelemetry.test|title=AgentSideEffects — turn tracker telemetry emits turnCompleted with timing, model and permissionLevel on success|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentHostTurnTelemetry.test|title=AgentSideEffects — turn tracker telemetry model and permissionLevel are undefined when never set|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentHostTurnTelemetry.test|title=AgentSideEffects — turn tracker telemetry timeToFirstProgress is undefined when no visible progress arrives before completion|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentHostTurnTelemetry.test|title=AgentSideEffects — turn tracker telemetry uses generic model values for BYOK and unknown selections|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects changeset forwarders turn complete fires onTurnComplete once with the right turn id|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects handleAction — ! terminal command records the completed bang turn as a local turn, stripped of the live terminal reference|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects handleAction — ! terminal command runs a ! message as a terminal command and completes the turn without calling the agent|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects handleAction — ! terminal command seeds the session title from the ! command when the session is untitled|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects local turn persistence anchors a bang turn to the preceding concrete turn|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects local turn persistence truncating at a local turn redirects the SDK truncation to the concrete anchor|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects local turn persistence truncating at a real turn drops the trailing local turn|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects pending message sync syncs a peer chat steering message addressed by the peer chat URI|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects pending message sync syncs steering message to agent on ChatPendingMessageSet|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects queued message consumption dispatches ChatPendingMessageRemoved for steering messages on steering_consumed|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects registerProgressListener does not route stale actions into a force-started turn|occurrence=1 -
mocha:v1|namespace=vscode@05c208e9e28d8c1c723fa08f85e2b7a96092e8e5|file=vs/platform/agentHost/test/node/agentSideEffects.test|title=AgentSideEffects tool_ready dispatches progress actions to advance tool call state pending_confirmation without an active turn still dispatches (does not hang)|occurrence=1
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