agentSideEffects.ts ×2

Frontier kind: Code frontier

unlabeled · c_16afa2d35dd3

4 tests · 49555 LOC · 291 files · introduces 0 tests · 22 LOC · 1 file

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Code
2 ranges22 lines · 1 files
Tests
0 tests

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All code (extent)
5025 ranges49555 lines · 291 files · Browse complete extent
All tests (intent)
4 testsBrowse complete intent

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Introduced tests

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Introduced code

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1 file ranked by introduced lines: 22 introduced LOC across 2 ranges. Expand a file to inspect source; the > gutter marks introduced lines.

src/vs/platform/agentHost/node/agentSideEffects.ts 22 introduced LOC · 2 ranges

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272 return;
273 }
275 > const customizations = await agent.getSessionCustomizations(URI.parse(session));
276 >
277 > // Skip the dispatch when the resolved customizations match what the
278 > // session state already holds. A single edit under a shared `~/.claude`
279 > // tree fans out to every open session (and, via the agent-level
280 > // `onDidCustomizationsChange`, is republished once per session), so
281 > // without this guard a single change emitted O(N^2) identical
282 > // `SessionCustomizationsChanged` envelopes. Comparing against the
283 > // authoritative session state (rather than a side cache) keeps this
284 > // correct across idle-eviction + restore: a restored session's state
285 > // starts without customizations, so the first successful refresh always
286 > // dispatches even if the resolved set matches the prior incarnation.
287 > // It also needs no cleanup on session teardown. `undefined` (never
288 > // published) never equals a resolved array, so the initial publish
289 > // always goes through.
290 > const current = this._stateManager.getSessionState(session)?.customizations;
291 if (current && equals(current, customizations)) {
292 return;
293 }
295 > this._stateManager.dispatchServerAction(session, {
296 > type: ActionType.SessionCustomizationsChanged,
297 > customizations: [...customizations],
298 > });
299 }
300